Learning is one of my deepest passions.
I believe discovering the world around us is the way to innovation
I believe discovering the world around us is the way to innovation
Education
University of Texas - Austin
B.S. Arts and Entertainment Technologies - Game Development Concentration Expected May 2021 - Geography Minor
Lone Star College - Tomball
-Information Technology Concentration Fall 2013 - Spring 2017
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Publications
Serious Game Play
ArcWATCH August 2020 Article featuring interviews and walkthrough of the development of serious geo-games for disaster management training. Includes an interview of myself on the process of turning GIS data into virtual environments for gameplay. *Was featured on Front page August 2020* Bureau, S. (2020, August 28). Serious Game Play. Retrieved from https://www.esri.com/about/newsroom/arcwatch/serious-game-play/ |
Coursework
ToyBox Woddle
Creative Coding - Final (Fall 2019) The goal of this project was to create a small one-level game to, where all functionality is scripted by myself. I came up with an idea of simple gameplay, reminiscent of my childhood when I would make up my own games with the mismatched toys I had. The player must guide the rubber ducky to the doll house, avoiding the evil teddy bears in your way. The player only has a limited number of shots that stun the teddy bears for a short amount of time. *All art/sound in this project was not made by me* Generators
Foundations of Game Development - Final(Spring 2019) The goal of this project was to design a five level game using the previously provided mechanics. I designed a puzzle platforming game, where the player must use clones of their drone to reach the activation zones simultaneously without falling off. *I did not script the mechanics in this game* |
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